Computer science is the set of the theoretical and practical knowledge which is used for the work by the experts in information technology, programming and calculation. It is obvious that computer science is one of the most popular and important disciplines nowadays, because computers play the key role in the human life and every sphere of human activity is based on the use of computers: education, business, health care, entertainment, economics, etc. The discipline has its roots in the beginning of the 20th century, when the scientists of different fields mathematics, engineering, etc combined their efforts to create the first computers, which could fulfil many operations mostly based on calculation. With the development of the computers scientists saw the growing potential of computer science and its possible use in different spheres on human life.
Computer Graphics Tutorial
Computer graphics - Wikipedia
Copyright Notice This document is copyright by Olin Lathrop. No part of this document may be re-published, re-transmitted, saved to disk, or otherwise copied except as part of the necessary and normal operation of the software used to view this document. Click on any of the following letters to jump to the section for that letter. This kind of display controller can usually not interpolate color values within a primitive, and therefore lacks support for 3D drawing. This usually means color interpolation and Z buffering.
Glossary of Introductory Computer Graphics Terms
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science.
In: Computers and Technology. Computer Graphics Summary: With the development of electronic technology, there are two main parts are used widely in the various forms of electronic products and application like video, television and media production when it comes to the computer graphics system: the video part Sandin's Image Processor and the computer graphics part Graphics Symbiosis System. Due to these two parts are explicitly designed to motivate participation and hands-on interaction, the combination of the Image Processor and the graphics system can keep the production process of media educational materials fast and cheap. The author uses many good studies and summarizes the categories of computer graphics to prove his viewpoints. The article does have the capacity to inform the reader of the basic principle and application of computer graphics applied to the educational materials.